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But for the game itself? No, they’re not doing anything. As well, they’re doing cloud storage of save games, interfacing with Origin, and all of that.
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“They are still acting as servers, doing some amount of computation to route messages of various types between both players and cities. “The servers are not handling any of the computation done to simulate the city you are playing,” claims RPS’ source.
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While Maxis’ Lucy Bradshaw claims offline play would require “ a significant amount of engineering work from our team to rewrite the game,” faceless informants cry foul. This discovery follows reports by Rock, Paper, Shotgun that an anonymous insider is claiming SimCity never needed to remain online, and can actually go offline at any moment. Interestingly, this “debug mode” of the game still syncs with EA Maxis’ servers, and can at least save road placements made outside of the normal boundaries of the game. Still, the game is able to be taken fully offline for an indefinite period of time, putting paid to suggestions that online play was inseparably woven into the experience. There’s a snag, of course - this bit of hackery is unable to save or load all your progress, since EA opted to control your data on its end. Lately, some modding has led to a fully playable offline debug version. Let’s start with what the gamers have discovered. There is mounting evidence that, despite EA Maxis’ claims to the contrary, SimCity is wholly capable of being played offline - a capability that would have saved buyers a week of hassle and tons of creativity now lost to server issues.
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Note: This game is for DOS and to play it on computers with newer versions of Windows you will need a DOS 'emulator' like D-Fend Reloaded. Graphics were added for buildings under construction in the residential, commercial, and industrial zones, as well as darkened buildings depicting abandoned buildings as a result of urban decay. Querying a library and selecting "Ruminate" displays an essay written by Neil Gaiman. Certain tiles also display additional information power plants, for example, display the percentage of power being consumed when queried, and querying roads displays the amount of traffic on that tile. Using the query tool on tiles reveals information such as structure name and type, altitude, and land value. The budget controls are very important in running the city effectively.Īnother new addition in SimCity 2000 is the query tool. Enacting city ordinances and connecting to neighboring cities became possible. The budget and finance controls are also much more elaborate-tax rates can be set individually for residential, commercial and industrial zones. Players can build highways to neighboring cities to increase trade and the population. Most types of power plants have a limited life span and must be rebuilt periodically. There are a total of nine varieties of power plants in SimCity 2000, including coal, oil, natural gas, nuclear, wind turbines, hydroelectric dams (which can only be placed on waterfall tiles), solar and the futuristic fusion power and satellite microwave plant. Players can build highways, roads, bus depots, railway tracks, subways, train depots and zone land for seaports and airports. New types of facilities include prisons, schools, libraries, museums, marinas, hospitals and arcologies.
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